Top 10k strings from ZxZvm - SpiritWrak - An Interactive Fantasy Adventure (1996)(Daniel S. Yu).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /

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  62 Track-Info
  14 SPIRIT  Z5 
   8 ;-:`b4dYaJK
   4 0e(SDc:y)#;9*
   2 uNot a ZXZVM savefile
   2 lmnopqrstuvwxyz{
   2 bec [NeC[%
   2 \]^_`abcdefghijk
   2 ZZZZ[X_PPP
   2 README  TXT
   2 Operation abandoned
   2 LMNOPQRSTUVWXYZ[
   2 Illegal instruction at PC=000000 : opcode = 00
   2 @bTAEqnF*$\5W(
   2 <=>?@ABCDEFGHIJK
   2 ,-./0123456789:;
   2 #jec [Ne@]F!
   2  bfTXjG]QD
   1 }#;Track-Info
   1 you can redistribute it and/or
   1 x\\F`f,X.4R
   1 writing it (no, that is not a
   1 would be all that useful, but
   1 without even the implied
   1 with such settings. Some of the
   1 with my tribute to the Zork
   1 will probably feel right at home
   1 who knows). Otherwise, the
   1 while some of the more
   1 warranty of MERCHANTABILITY or
   1 version 5.5, with library 5/12.
   1 various rights to the original 
   1 various nagging bugs, and adds
   1 universe. I hope you enjoy
   1 trademarks of their respective
   1 to some degree. Any bugs (or
   1 to inefficient coding on my
   1 thriving in the dark recesses of
   1 this may be rectified.
   1 this game. I've tried to catch
   1 think of anything appropriate to
   1 things. Best to just play the
   1 their originators and creators.
   1 the usenet newsgroups
   1 the hope that it will be useful,
   1 the License, or (at your option)
   1 that there is not necessarily a
   1 thanks. Two completely new
   1 technical notes section below.
   1 tWARNING: This story file has attempted to access object 0.
   1 t Expected $
   1 t  Locals $*
   1 subtle bugs or typos still
   1 some reason, you want the first
   1 some _very_ minor enhancements.
   1 so posting there will probably
   1 so I'm hoping that most Z-code
   1 should not be considered
   1 several bugs noted by various
   1 settings are fairly high, and
   1 series of commercial "Zork" and
   1 send email to [email protected].
   1 se instead, email me.
   1 say, without possibly spoiling
   1 removed, or changed. If, for
   1 release of SpiritWrak, which
   1 release a look. To all, my
   1 release 2.
   1 releaTrack-Info
   1 relatively easy and unscored),
   1 rec.games.int-fiction
   1 rec.arts.int-fiction
   1 really haven't added all that
   1 puzzles were added (both
   1 published by the Free Software
   1 problem loading and running the
   1 plus the following additions:
   1 please note that:
   1 playtested it from start to
   1 playing it as much as I enjoyed
   1 playing SpiritWrak, although it
   1 play this game, see the
   1 part, and in future releases,
   1 pTrack-Info
   1 of the GNU General Public
   1 necessary to play Zork prior to
   1 nR*O1xNBt"
   1 nR*O#w9E@d
   1 nLHxN; V&!X
   1 much to the default library
   1 modify it under the terms of the
   1 memory requirements may be due
   1 means that there are probably
   1 may cause problems with Z-code
   1 mO*DbQc}"c
   1 little rough around the edges.
   1 lE(t!@WX5B
   1 jec"~BTjm@;%
   1 j_&DkL^SQ$
   1 interpreters that can't cope
   1 interpreters shouldn't have a
   1 interactive-fiction game. People
   1 individuals who gave the first
   1 if not, write to the
   1 ideas and those expressed in
   1 here, except that I can't really
   1 get my attention as well.
   1 games, etc:
   1 games were written by  Dave
   1 games and universe (notably the
   1 game. However, if some do,
   1 game, and see what you think.
   1 g*\mA@V&MX
   1 g"Track-Info
   1 following list of verbs exists:
   1 fj9) !NDF`~
   1 finish, so hopefully it should
   1 familiar with the Infocom style
   1 etc. are considered property of
   1 eH@ddw#R*y`l 
   1 [email protected]
   1 dJo Io"Do$
   1 context, it should be assumed
   1 consider themselves playtesters,
   1 connection between the original
   1 companies, unless otherwise
   1 comments) can be sent to me via
   1 certainly won't hurt.
   1 c:]B4JLN5@V
   1 c*JJ$uqW`M
   1 c"bt\A^bN%
   1 but WITHOUT ANY WARRANTY;
   1 beta stage, so it may be a
   1 before :).
   1 bec#["XXbB bji
   1 bec"~CC*]XeI
   1 bec #W]Sf>
   1 be more stable than unstable.
   1 be lurking in this release,
   1 baFc#} qXd
   1 bTAEqnF*$\5W(f
   1 attempt at writing an Inform
   1 as many as possible, and I've
   1 are trademarks or registered
   1 any later version.
   1 an updated version of the story file.
   1 although hopefully fewer than
   1 aFc#} qXdM
   1 a$="spirit.z5"
   1 `wrcLX"4i8
   1 `q]B9nF*$R
   1 `c:kj#;jDN
   1 `XEFc qCjc\
   1 `Track-Info
   1 _Track-Info
   1 _ 'S(q]B4J
   1 ]*\t+j\NaViXeW
   1 \wrbTXqXdM
   1 \`M I@*F:%H
   1 [NVJO#}#F5/Q
   1 [F]C@X!SeW
   1 [*cCne@IBTX
   1 Zork and Enchanter games. In
   1 Zork and Enchanter game series)
   1 ZXZVM v1.02 +3                 Copyright 1998-9 by John Elliott
   1 ZXZVM savefile
   1 ZXZVM is restarting...
   1 ZXZVM   BIN
   1 ZXIO    BIN
   1 You should never see this message!
   1 You should have received a copy
   1 Xc&1Er.ACx
   1 Welcome to SpiritWrak, my first
   1 Warning: Property not found!$
   1 W.Rnc"i)*qx
   1 To contact the author (Dan Yu),
   1 This program is free software;
   1 This program is distributed in
   1 This game was built as a regular
   1 This game was build using Graham
   1 The various Zork and Enchanter
   1 The story is loading...
   1 The story file may behave unpredictably, or you may need 
   1 The Z-machine memory settings
   1 Technical Notes
   1 TXqXdZ%*N>
   1 THjc1xvF*$R
   1 Story file: $
   1 Spiritwrak
   1 SpiritWrak. In other words, it
   1 SpiritWrak have been borrowed
   1 Small bugs and typos may still
   1 Siblings: $
   1 SX(q]B9nF*$R
   1 SSL4t!BT{(
   1 SQ&ec eQDQ
   1 RTrack-Info
   1 READ    ME 
   1 Q. Hxlc#@r(
   1 Q %X@z_j$s
   1 Public License for more details.
   1 Press SPACE to finish
   1 PURPOSE. See the GNU General
   1 Overall, no major changes from
   1 O1*Track-Info
   1 O.]@V&!@-JG
   1 O Stream 3 nestin
   1 Nj##}#C*^&!B;
   1 Nelson's Inform Z-code compiler,
   1 Nc.F bTE*\F
   1 NZNZN~M4MaO
   1 NT]+:@LG:?L
   1 NO%qn#.R`k
   1 Meretzky, Brian Moriarty, [and
   1 Memory write has failed! HL=$
   1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN
   1 MV - CPCEMU Disk-File
   1 MA 02139, USA.
   1 M#} btpr)Y
   1 License along with this program;
   1 Legalities
   1 Lebling, Marc Blank, Steve
   1 K-x!1x:Mx=(`
   1 JmDIm=HmRGmK
   1 JGGkG]G{GnG
   1 Invalid property at PC=000000 Object 0000 property 00
   1 Inform) are:
   1 Inform regulars will note that I
   1 In general, some of these
   1 IGI1JWJ*JgJlJuJzI
   1 I've left in the "places" and
   1 I'd put more descriptive info
   1 GNU General Public License as
   1 Free Software Foundation, Inc.,
   1 Foundation; either version 2 of
   1 For those familiar with Inform
   1 For notes on how to actually
   1 Filename> $
   1 Fc#} qXdpf
   1 FTc *G)))#@XD
   1 FITNESS FOR A PARTICULAR
   1 F!Kj1xN:yPXp
   1 EFEQEKE_EXEeEpH
   1 E#eH@ddXM\G
   1 Dzm@gSMQ`peWaHdq]B:
   1 DzLS@wrbTX.
   1 Dz+z+z+z0z0zDzDz5z
   1 Division by zero at PC=000000
   1 Daniel Yu, ADAX Inc.
   1 DISK       
   1 DIAGNOSE, LEARN, CAST
   1 Children: $
   1 Certain ideas and characters in
   1 Caller PC=000000  Call type=00  Routine sp=0000  params 00
   1 C-Track-Info
   1 Alternatively, I regularly read
   1 All who play this release can
   1 All products, names and services
   1 All original rights, copyrights,
   1 Again, this game is somewhat in
   1 Activision currently holds
   1 A2?L2@LG:<L
   1 A Version mismatc
   1 A Story format 000A Spectrum +3 require
   1 A No ZXFDOS function 00
   1 A Illegal instructio
   1 A Bad ERASE_WINDO
   1 @VTrack-Info
   1 @:?L<2?L2@L
   1 @0MXNZNZNZNZNZN
   1 ==========
   1 ; V&et^C-*
   1 ; %UEY)"4I
   1 :UaBTrack-Info
   1 :QxmdzmWLM
   1 :%BTrack-Info
   1 :#} V&O %G]
   1 9 Stub encountere
   1 675 Mass Ave, Cambridge,
   1 5/12 Inform meta actions:
   1 5/12 Inform 'group 3' actions:
   1 5/12 Inform 'group 2' actions:
   1 4GEC} WQDM
   1 4 Out of stac
   1 4 Memory test faile
   1 2ZD:[D<2[D7
   1 2XD:YD<2YD
   1 2WD2XD2YD2ZD2[D>
   1 2 Property not foun
   1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 
   1 /999/9999        
   1 /*\X'Xd`g1+
   1 .\|c"T`M"DU
   1 -JDXbtp|MFe
   1 ---------------
   1 ----------
   1 +3DOS error 00000
   1 + ; btpNEY
   1 *w#Track-Info
   1 *i)#IJLorbH
   1 *h) V&yW`N9bD
   1 *.)c@XBtr*%
   1 * Ver. 5 (Advanced) story file
   1 * Input 23290 lines (43242
   1 * 995 routines (max 1000)
   1 * 817 objects (max 849)
   1 * 8145 symbols (max 8150)
   1 * 64 abbreviations (max 64)
   1 * 37 attributes (max 48)
   1 * 33 properties (max 62)
   1 * 262121 characters of text
   1 * 25 classes (max 25)
   1 * 23 adjectives (max 240)
   1 * 1700 variable space (max 4000)
   1 * 140 globals (max 240)
   1 * 116 actions (max 200)
   1 * 1112 dictionary entries (max
   1 * 106 verbs (max 200)
   1 * 10 fake actions (unlimited)
   1 )y:-xG:1xO
   1 );.Rb8A]@;
   1 )"g<PzW:]I
   1 (|*cC7Q:!I
   1 ([email protected])
   1 (as shown at compile time by
   1 (albeit large) "version 5" game.
   1 (W)bi)*qx[
   1 (I can't honestly say how these
   1 (6/96) Release 3 cleans up
   1 (4/96) Release 2 addresses
   1 (3/96) Release 1 was the first
   1 'in concept' from the original
   1 'half-baked' puzzles were
   1 '"load""read.me"" for more info..."
   1 &Track-Info
   1 &:b~BT^:R*
   1 %y*-x|/g}/o7
   1 %a#'j\vdwrbf
   1 %X@q]B;7xF
   1 $q]C} %SxXmWx
   1 $qTrack-Info
   1 $qQDNqQDNqQD
   1 $d\|c#C*]Xg
   1 $[End of stack]
   1 $XmWxrSS$Q
   1 $RTrack-Info
   1 $A Story type 000
   1 $6 Division by zer
   1 $0000$Z-machine stack trace:
   1 $$$<$$@@Gt
   1 #jec"~BTjmBb
   1 #jec [Ne@]RSj
   1 #jec WX4Xc&gJ
   1 #Y(mg1([ik)"W
   1 #.bu&xN9cD[R
   1 #.!CC7Q:#4_
   1 "zxzvm.bin"
   1 "zxio.bin"
   1 "readme.txt"
   1 "objects" commands at this time
   1 "bTISdN;"~X
   1 "ZD:?LG*:L#
   1 "SPIRITWRAK"''"This game starts off in a"'"monastery. The evil Anabis foolsBrother Joseph into releasing   him from his prison. He shattersthe Rod of the Ancients, and theonly way to save the order is toretreive all the pieces and evenconfront the Implementators"'"themselves..."
   1 "Enchanter" games.
   1 "#$%&'()*+
   1 !S(MTrack-Info
   1  b.%C}#WS%W
   1  WX4XES`}"
   1  -S!B4J]@;
   1  -JDX#G(^9y
   1  *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ******
   1  !"#$%&'()*+
   1   statements, 834692 chars) from
   1   rate 0.613)
   1   WAIT, SING, JUMP, ATTACK,
   1   Track-Info
   1   TASTE, DRINK, TOUCH, SMELL,
   1   SWING, BLOW, RUB, SET, WAVE,
   1   SWIM, CLIMB, BUY, SQUEEZE,
   1   SAVE, RESTORE, etc plus HELP
   1   PULL, PUSH, TURN, THROW,
   1   PRAY, THINK, SLEEP, WAKE,
   1   LAUGH, SNEEZE, YELL, SPELLS,
   1   KISS, ANSWER, ASK, YES, NO,
   1   JOIN, MIX, FOLD, SHAKE, YAWN,
   1   INV, TAKE, DROP, REMOVE, PUT,
   1   INSERT, ENTER, EXIT, GO, LOOK,
   1   EXAMINE, UNLOCK, LOCK, SWITCH
   1   DISROBE, EAT, SEARCH.
   1   CONSULT, LISTEN, LOOK (UNDER),
   1   BURN, DIG, CUT, TIE, FILL,
   1   16 files
   1   (compressed to 160924 bytes,
   1   (ON/OFF), OPEN, CLOSE, WEAR,